As fundamental as it is misunderstood, we are only scratching the surface of what play can do for us.
Bouncy Castle is designed to make you Fall
A bouncy castle installation that makes visitors lose balance and fall.
Only a video game?
A video game about a flower facing an increasingly hot atmosphere, while racing toward net-zero.
Arts Enquiry Chatbot
A mysterious chatbot that reflects on art and enquires about its role in society and culture.
Misunderstood: a role-playing game
A live action role-playing game about communicating non-verbally through symbols and art.
Piñata time!
Bashing papier-mâché sculptures for TimeOut's 50th anniversary.
Larp culture, the art of playing with others
How people create shared worlds through play, character and collaboration in live action role-play (larps).
Game of the Goose Mural
Large-scale mural to active participation and public intervention in the streets of Bologna.
Seize the Power, the Board Game
A board game about inequality and power dynamics to initiate and address difficult conversations through a fictional alien society.
Urban Games in the Streets of Eleusis
Pop-up summer school to explore and create new ways of playing in public spaces and creating urban games for the European Capital of Culture.
Parade of Friendly Monsters
Community parade to celebrate the cultural diversity of Deptford High Street in London.
Animation Series: Creative Schools
Self-led digital animation online workshops for students in Ireland.
Doll play and the human mind
Explore how doll play shapes imagination, empathy and cognition. A look at how humans think through objects and pretend play.
Green Marvel, a playful zine
Exploring nature in the Royal Kew Gardens through a playful zine.
Our Natural Blue Spaces Interactive Map
Co-created interactive map exploring Central Bedfordshire waterways, through a blend of art, workshops and community participation.
High Street Quest
Street quest along Deptford High Street featuring mini-games that let people experience everyday life from different perspectives.
Crafting Digital-Open Worlds
Participative installation in which visitors to Turner Contemporary contributed to co-creating a digital open world.
Ecological Collapse! A Dexterity Game
A dexterity game where players take turns removing blocks, leading to an ecological imbalance.
As if: the complex dynamics of pretend play
Investigating how pretend play creates shared worlds and imaginary situations, using imagination and social dynamics to shape human interaction.
Day of the Dead Cultural Programme 2024
Co-creating a beautiful Day of the Dead altar through traditional craft workshops and a candlelight evening to remember the loved ones who have passed.
ClimateProv Improv Show
An improv show about the absurd but thought-provoking interplay between human and AI performers.
Making Ideal Worlds
A pedagogical tool using custom-made stickers for students to build their vision of an ideal world.
Day of the Dead Craft Activities Toolkit
Resource to create craft paper skull ornaments as a creative tool for play, identity and imagination.